что-то как-то никто не выкладывает.. В общем вот:
Tier 6 Talents
Unleashed Fury - Your elemental weapon imbues are empowered, granting additional effects when triggered with Unleash Weapon:
Flametongue Weapon - Increases the enemy target's damage taken from your Lightning Bolt and Lava Burst abilities by 25% for 10 sec.
Windfury Weapon - For 8 sec, your melee auto-attacks can trigger Static Shock.
Earthliving Weapon - When you use Unleash Elements on an ally, you are also healed for double the amount of healing done.
Frostbrand Weapon - You leech heat from the enemy target, gaining 50% movement speed for 4 sec.
Rockbiter Weapon - You take 40% reduced damage from the enemy target for 5 sec.
Primal Elementalist - Your Earth and Fire Elemental Totems draw forth powerful primal elementals directly from the elemental planes. These servitors are 50% more powerful than regular elementals, act as pets directly under your control, and gain additional abilities.
Primal Fire Elemental
Fire Blast - Instant - 6 sec cooldown - Inflicts Fire damage to an enemy.
Fire Nova - 2 sec cast - 10 sec cooldown - Inflicts Fire damage to nearby enemies.
Immolate - 2 sec cast - 10 sec cooldown - Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Empower - Instant (Channeled) - 10 sec cooldown - Empowers the elemental's creator with fiery energy, increasing all damage dealt by 5% while the channel continues.
Primal Earth Elemental
Angered Earth - Instant 5 sec cooldown - Taunts and causes additional high threat to all enemies within 15 yards.
Pulverize - Instant - 40 sec cooldown - Smashes an enemy with a rocky fist, dealing 150% of the damage of a normal attack, and stunning the target for 4 sec.
Harden Skin - Instant - 60 sec cooldown - The caster's skin hardens into pure granite, reducing all damage taken by 40% for 10 sec.
Reinforce - Instant (Channeled) - 10 sec cooldown - Surrounds the elemental's creator with an earthen shield, reducing all damage taken by 20% while the channel continues.
Elemental Blast - 2 sec cast - 12 sec cooldown - Harness and direct the raw power of the elements towards an enemy target, dealing 0 Elemental damage and increasing the caster's Critical Strike, Haste, or Mastery by 5% for 8 sec.
New Talents
Conductivity - When you cast Healing Wave, Greater Healing Wave, Healing Surge, or Lightning Bolt on a target located within your Healing Rain, allies standing within the Healing Rain share healing equal to 20% of the initial damage or healing done.
This has apparently replaced Fortifying Waters.