Никто не подскажет, какая раса за орду в дреноре будет самая эффективная для шп? Правда с новыми талантами у шп может стать 3 мини-спека, как уже сказали выше. И вообще, где можно новые бонусы рас посмотреть? На вовхеде нема.
Ага на вовхеде и правда нема
http://www.wowhead.com/news=242426/warlords-of-draenor-patch-notes-for-august-8 Blood Elf Arcane Acuity is a new racial passive ability that increases Critical Strike chance by 1%.
Arcane Torrent now restores 20 Runic Power for Death Knights (up from 15 Runic Power), 1 Holy Power for Paladins, or 3% of mana for Mages, Priests, and Warlocks (up from 2% of Mana]). Other parts of the ability remain unchanged.
Draenei Gift of the Naaru now heals for the same amount over 5 seconds (down from 15 seconds).
Heroic Presence has been redesigned. It no longer increases Hit by 1%, and instead increases Strength, Agility, and Intellect, scaling with character level.
DwarfCrack Shot has been removed (was 1% Expertise with ranged weapons).
Mace Specialization (was 1% Expertise with maces) has been replaced with Might of the Mountain.
Might of the Mountain is a new racial passive ability that increases Critical Strike bonus damage and healing dealt by 2%.
Stoneform now also removes magic and curse effects in addition to poison, disease, and bleed effects, along with reducing damage taken by 10% for 8 seconds. It remains unusable while the Dwarf is under the effects of crowd control.
Gnome Expansive Mind now increases maximum mana, energy, rage, and Runic Power by 5% instead of only increasing maximum mana.
Escape Artist's cooldown has been reduced to 1 minute (down from 1.5 minutes).
Shortblade Specialization (was 1% Expertise with one-handed swords and daggers) has been replaced with Nimble Fingers.
Nimble Fingers is a new racial passive ability that increases Haste by 1%.
GoblinTime is Money now grants a 1% increase to Haste (up from only attack speed and spell haste).
HumanMace Specialization has been removed (was 1% Expertise with maces).
Sword Specialization has been removed (was 1% Expertise with swords).
The Human Spirit has been redesigned. It now increases Versatility, scaling with character level.
Night Elf Quickness now also increases movement speed by 2% in addition to increasing Dodge chance by 2%.
Touch of Elune is a new passive ability which increases Haste by 1% at night, and Critical Strike chance by 1% during the day.
OrcAxe Specialization has been removed (was 1% Expertise with axes).
Command now increases pet damage by 1% (down from 2%).
Hardiness now reduces the duration of Stun effects by 10% (down from 15%).
Tauren Brawn is a new racial passive ability that increases Critical Strike bonus damage and healing done by 2%.
Endurance now increases Stamina by an amount scaling with character level, instead of increasing Base Health by 5%.
Troll Berserking now increases Haste by 15% (down from 20%).
Beast Slaying now increases XP earned from killing Beasts by 20%, instead of increasing damage dealt versus Beasts by 5%.
Dead Eye has been removed (was 1% Expertise with ranged weapons).
Undead Will of the Forsaken's cooldown has been increased to 3 minutes (up from 2 minutes).
Undead can now breathe underwater indefinitely.