6.2.3 PTR: Build 20691 Spell Changes
Moonfire:
A Lunar spell that burns the enemy for (38.9% 41.234% of Spell power) Arcane damage and then an additional (280.8% 297.648% of Spell power) Arcane damage over 20 sec.
Upon reaching 100 Lunar Energy, your next Moonfire within 5 sec will deal 100% additional initial damage.
Sunfire:
A Solar spell that burns the enemy for (38.9% 41.234% of Spell power) Nature damage and then an additional (336.96% 357.178% of Spell power) Nature damage over 24 sec to the primary target and all enemies within 5 yards
Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
Wrath: A Solar spell that causes (140.4% 148.824% of Spell power) Nature damage to the target.
Starfall: A Lunar spell that strikes all enemies afflicted by your Moonfire or Sunfire within 40 yards. Deals (28% 29.68% of Spell power) Arcane damage every 1 sec for 10 sec.
Max 3 charges. Charges are shared with Starsurge.
Shapeshifting into an animal form or losing control of your character will cancel the effect.
Starfire: A Lunar spell that causes (224.6% 238.076% of Spell power) Arcane damage to the target.
Starsurge: Instantly causes (280.8% 297.648% of Spell power) Spellstorm damage to the target, benefiting from your strongest current Eclipse bonus. Also grants Lunar or Solar Empowerment, based on current Balance Energy side, which increases the damage of your next 2 Starfires or 3 Wraths by 30%.
Max 3 charges. Charges shared with Starfall.
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