А вот и немного полезной инфы подъехало:
Healers can do a little more damage now during pve group content compared to now. Make choices between healing vs dps especially if geared.
Need to make absorbs less powerful. Paladins won’t be causing absorbs anymore. Mastery changed. All disc now.
InnervAte is back. But not to resto Druid. Balance Druid gets it as their utility. (

не ясно, персональное или нет)
Active mitigation: some change. Too strong.
Resolve: gone!
Ну и большие глифы убирают (важно, так как у хпалов на этом геймплей весь аддон держался)