Раганабор надо в рейде тестить.
ИМХО весьма забавно будет получить возможность играть лишь в рейдах.

Типа того, что сейчас для игры на арене вару нужен героический Гуртолак. Правда в рейды не возьмут ибо из 5ппл будут кикать нафиг.

Остается надеятся на гильдейских друзей.
По теме, кажется сегодня на ммо было вот это:
Hey GC, did you all do something intentional to rage generation? It was 5 rage per second for MH strikes and 2.5 rage for OH strikes (full report here: http://us.battle.net/wow/en/forum/to...015?page=7#129). Now it seems to have been reduced to 2.5 rage per second for MH strikes and 1.25 rage per second for OH strikes. Is this intentional or a bug of some kind?
We lowered it. Fury had an abundance of Rage for sure. For Arms, we need to balance the number of free attacks (CS, MS and OP) vs. the spenders (HS and Slam). There is some incentive to sit on Heroic Strikes to build up the stack rather than use them whenever possible, but if you sit on them too long, then you will overflow with Rage. We are trying to engineer a decision about when to Heroic Strike and when to Slam instead, but that decision is dependent on not having too much Rage (especially before everyone is geared in epics in the very first tier).
I acknowledge that this is different feedback than we have received from some players, so there may be something else going on. The feedback is never clear cut because we know that there are warriors out there who never want to feel rage limited and want to essentially be a cooldown-driven class and it's hard to separate that feedback from the players who understand the design intent.
The intended design is that we never fill all our GCDs, except maybe while Avatar and/or Bloodlust are up. So we'll never get close to where we were. Slam is the rage dump, which only works if you have the ability to use Slam when you need to dump rage. This means you need empty GCDs. Always. At every gear level.I'd say that when you use cooldowns (even things like Battle Shout and Storm Bolt), it's fine to use every GCD, but that means there are times when you don't fill every GCD either.
We also don't have a problem with warriors eventually filling every GCD when they have the maximum amounts of haste and crit possible in the final tier of gear. But that needs to be an eventual destination, not where everyone starts in quest blues.
We don't want Arms to stand around waiting for 2-3 Mortal Strikes before being able to afford a Slam, even in quest blues. (We also don't think that's happening.) Once you have enough Rage to Slam regularly, then the only thing to spend Rage on is Heroic Strikes. Once you're able to hit Heroic Strike almost on cooldown, then there is no little room for warriors to scale with haste and crit (you'll get the extra damage of course, which is always nice, but you won't have the rage). We don't want to reach that point anytime soon.