На тестовые игровые миры была установлена свежая сборка
обновления 2.0.3 для Warcraft III: Reforged, в которой разработчики исправили различные неполадки, улучшили работу ряда игровых функций, в том числе системы назначения клавиш, и внесли балансировочные изменения для юнитов разных рас.

Version 2.0.3 PTR Notes Week 2PTR Notes version 2.0.3 week 2
June 30, 2025Game ServersThe following changes have already been applied to both live and PTR servers.
- Custom Game lobby advertisements now properly timeout 15 minutes after the most recent player has joined or left
- This timer resets every time a player joins or leaves
- Fixed an issue where some players with classic keys were having licensing problems
- Fixed an issue where custom game invites were not working properly
Visuals- Replaced the main menu and campaign .webm backgrounds with .mdl renders
- Fixed certain VFX appearing as white squares in Classic HD mode
- Tree idle animation now enabled in Reforged environment
- Fixed a few model files which were not correctly being included with the game
Audio- Fixed an issue where music would overlap with music from a saved game
World Editor
- Added a new ability [Amgi]. This ability prevents bouncing missile attacks from bouncing to and from structures.
- The implementation of this ability is not fully complete, and will be improved before release
Hotkeys- Mouse buttons are now bindable while changing hotkeys when in a game
- Removed hotkeys for passive abilities
- Hotkeys for learning passive abilities still exists
- The team is aware of an issue with Resistant Skin and Hardened Skin hotkeys still appearing
- Unlinked Peasant and Militia hotkey conflict detection
- Fixed an issue with players unable to drag scroll
- As a result of this fix, scroll click is now not bindable
- Fixed implementation of the Toggle Healthbar hotkeys
- Updated Help menu to show Ctrl group hotkeys
- Changed the ordering of mercenaries so that it is possible to assign QWER to every camp without conflict
- Removed Pocket Factory from the list of Neutral Buildings
- Removed Select Unit ability from the Tavern
- Fixed an issue where Hero Select and Inventory keys were not detecting conflicts
- Added Nether Dragon Roost to Neutral Buildings
Multiplayer- MMR gains and losses are now doubled
- There are extra notes in the Master change list explaining MMR changes
General- Piercing damage against Heavy armor decreased from 100% to 90%
- Fixed a crash that occurred when selecting a structure that had its construction or production paused
Night Elf
- Huntress glaives will no longer bounce to and from structures
Undead- Animate Dead units will now inherit upgrades they had when they were killed
- The team is aware of an issue where passive abilities are not being transferred upon reanimation, and will be fixed before release
Neutral- Brewmaster Breath of Fire damage over time from 7/14/21 to 10/15/25
- Brewmaster movement speed from 290 to 320
- Fixed an issue where the neutral variant of Brilliance Aura was not displaying decimal values in the tooltip
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