на PTR продолжается, и разработчики выпустили новую порцию исправлений и изменений. Они включают в себя дополнительные изменения баланса для существ и способностей основных игровых рас, а также различные исправления.
Warcraft III: Reforged PTR - Version 1.35.0PTR Build 19805We’ve just updated the PTR with a new build. Reminder: all updates are subject to change. Please keep in mind that some of these changes are more experimental than others.
BalanceGeneral- Reverted Tavern revive cost 5% increase.
 
Orc- Reverted Headhunter lumber cost from 30 to 20.
 - Headhunter build time increased from 20 to 22 seconds.
 - Blademaster Mirror images damage increased from 10 to 15% of the Blademaster’s base damage.
 - Great Hall build time reduced from 150 to 140 seconds.
 - Brute Strength bonus reduced from 150 to 125 HP.
 - Farseer Feral Spirit mana cost increased from 75 to 85.
 - Farseer Chain Lighting mana cost was reduced from 120 to 110.
 
Human- Siege Engine armor reverted back to fortify.
 - Siege Engine targeting change reverted back to only structures.
 - Animal War Training reverted back to having Castle requirement.
 - Orb of Fire damage reduced from +10 to +5.
 - Orb of Fire cost reduced from 325 to 250.
 
Night Elf- Immolation mana drain per tick increased from 5 to 6.
 - Immolation damage was reduced from 10/15/20 to 8/12/18.
 - Druid of the talon crow form mana cost reduced from 50 to 25
 - Druid of the claw starting mana reduced from 125 to 100
 
Undead- Lich Frost Nova Damage reverted back to 50/100/150
 - Lich Frost Nova now has a damage cap of 400/800/1200 (8 units)
 - Lich Dark Ritual cooldown increased from 15 seconds to 25 seconds
 - Haunted Goldmine build time reduced from 120 to 110 seconds
 
Items- Circlet of Nobility toggle functionality change reverted (Will give +2 to all stats again)
 - Wand of Mana Steal reduced from 75 to 65
 
Improvements and Bugfixes- Added additional zoom levels (1750,2100,2250)
 - Can now view other players’ profiles from arranged match history
 - Fixed an issue where if you zoomed out too far on specific maps the player would lose visibility
 - Fixed an issue where quitting a singleplayer game sends the player to the load saved games
 - Fixed an issue where saving a custom campaign resets string data
 - Fixed an issue with Custom Campaign loading screen text being misaligned
 - Fixed an issue where the custom game list names bleed into the ping category
 - Fixed an issue where the editor would crash upon saving a campaign without a map opened
 - Fixed an issue where the world editor would crash when editing the damage/defense table
 
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