Each raid tier, every spec gets new set bonuses. Sometimes their effects are more passive, sometimes more active. We try to make things exciting and feel rewarding.
Ну да, волнующие, ага, захватывающие. Чувство как будто награду получил. -_-
For the future, we’re looking at ways that we can adjust their gameplay to feel more viscerally “Shadow Priest”. We think some things have worked well (like their DoTs), and other things have worked not so well (like Shadow Orbs). It’s too early to announce anything specific at this point, but we can tell you that there are very significant changes coming to Shadow in a future patch
Интересно, что будет в следующем патче с пристами. В свете:
If the fight calls for sustained damage on 3 spread out targets, that’s a case that Shadow should be favored on, and I’m not sure if they do enough right now, to make up for the more common case of clumped/burst/many-target AoE. It’s something we’re looking at improving in the future.
Нас будет ждать нечто бурстовое, потому что по поводу АОЕ он сказал: In terms of AoE, Shadow is intended to fill the role of a multi-DoTter