Запоздалый апдейт симкрафтовской ротации. Ротация всё ещё не идеальна, но уже достаточно близка.
# Executed every time the actor is available.
actions=swap_action_list,name=target
#Target priority list
actions.target=swap_action_list,name=aoe,if=active_enemies>=2
actions.target+=/virmens_bite_potion,if=target.health.pct<=20&buff.beast_within.up|target.time_to_die<=25
actions.target+=/use_item,slot=hands
actions.target+=/auto_shot
actions.target+=/focus_fire,five_stacks=1,if=focus<=110&!ticking&!buff.beast_within.up
actions.target+=/serpent_sting,if=!ticking&target.time_to_die>=10
actions.target+=/fervor,if=enabled&focus<=65
actions.target+=/rapid_fire
actions.target+=/stampede,if=buff.rapid_fire.up|buff.bloodlust.react|target.time_to_die<=25
actions.target+=/bestial_wrath,if=focus>=60|target.time_to_die<=11
actions.target+=/a_murder_of_crows,if=enabled&target.time_to_die>3
actions.target+=/lynx_rush,if=enabled&target.time_to_die>3
actions.target+=/kill_shot
actions.target+=/cobra_shot,if=focus<=98&cooldown.bestial_wrath.remains<2.5
actions.target+=/kill_command
actions.target+=/dire_beast,if=enabled&focus<=110&target.time_to_die>2
actions.target+=/glaive_toss,if=enabled
actions.target+=/barrage,if=enabled
actions.target+=/powershot,if=enabled
actions.target+=/arcane_shot,if=buff.beast_within.up|(focus>=45&buff.thrill_of_the_hunt.react)|(cooldown.kill_command.remains>2&target.time_to_die<2)
actions.target+=/cobra_shot,if=dot.serpent_sting.remains<6
actions.target+=/arcane_shot,if=focus>=65
#500dps from default
actions.target+=/cobra_shot,if=(cooldown.kill_command.remains>0.3&focus>39)|(cooldown.kill_shot.remains>0.3)|focus<40
#AOE priority list
actions.aoe=swap_action_list,name=default,if=active_enemies=1
actions.aoe+=/virmens_bite_potion,if=target.health.pct<=20&buff.beast_within.up|target.time_to_die<=25
actions.aoe+=/use_item,slot=hands
actions.aoe+=/auto_shot
actions.aoe+=/explosive_trap,if=active_enemies>2
actions.aoe+=/serpent_sting,if=active_enemies<4&!ticking&target.time_to_die>=10
actions.aoe+=/fervor,if=enabled&focus<=65
actions.aoe+=/rapid_fire
actions.aoe+=/stampede,if=buff.rapid_fire.up|buff.bloodlust.react|target.time_to_die<=25
actions.aoe+=/bestial_wrath,if=focus>=60|target.time_to_die<=11
actions.aoe+=/barrage,if=enabled&active_enemies>5
actions.aoe+=/powershot,if=enabled&active_enemies>5
actions.aoe+=/lynx_rush,if=enabled&active_enemies>5
actions.aoe+=/a_murder_of_crows,if=enabled&target.time_to_die>3
actions.aoe+=/dire_beast,if=enabled&&focus<=110&target.time_to_die>2
actions.aoe+=/cobra_shot,if=active_enemies<5&focus<=98&cooldown.bestial_wrath.remains<2.5
actions.aoe+=/multi_shot,if=active_enemies>5|(active_enemies>1&buff.beast_cleave.down)
actions.aoe+=/barrage,if=enabled&active_enemies>3
actions.aoe+=/kill_shot,if=active_enemies<7
actions.aoe+=/barrage,if=enabled
actions.aoe+=/kill_command
actions.aoe+=/lynx_rush,if=enabled&active_enemies>4
actions.aoe+=/powershot,if=enabled&active_enemies>3
actions.aoe+=/lynx_rush,if=enabled
actions.aoe+=/powershot,if=enabled
actions.aoe+=/glaive_toss,if=enabled&active_enemies>2&active_enemies<8
actions.aoe+=/serpent_sting,cycle_targets=1,max_cycle_targets=2,if=!ticking&target.time_to_die>=10
actions.aoe+=/glaive_toss,if=enabled
actions.aoe+=/explosive_trap,if=target.time_to_die>=4
actions.aoe+=/multi_shot,if=(active_enemies>3&buff.beast_within.up)|(active_enemies>3&focus>=45&buff.thrill_of_the_hunt.react)|(active_enemies>3&focus>=65)
actions.aoe+=/arcane_shot,if=buff.beast_within.up|(focus>=45&buff.thrill_of_the_hunt.react)|(cooldown.kill_command.remains>2&target.time_to_die<2)
actions.aoe+=/focus_fire,five_stacks=1,if=focus<=110&!ticking&!buff.beast_within.up
actions.aoe+=/cobra_shot,cycle_targets=1,max_cycle_targets=2,if=dot.serpent_sting.remains<6
actions.aoe+=/arcane_shot,if=focus>=65&cooldown.bestial_wrath.remains>3
actions.aoe+=/cobra_shot