Using a model and a sample gearset, I have the following theoretical damage for these abilities. Insert your own for more personalized results.
Explosive Shot: 32700
Arcane Shot: 17500
Cobra Shot: 14750, ~1.65 second cast[
Some potential methods for LNL using these values:
1. Explosive Shot, with 1s wait intervals
Not recommended - you are missing out on a lot of potential focus regeneration via Cobra Shot.
DPS: 32700*3/5 = 19620.00
2. Explosive Shot, weaving Cobra Shot
Cobra Shots are weaved in to prevent Explosive Shot clipping
DPS: (32700*3+14750*2)/(1.65*2+3) = 20253.97
3. Explosive Shot, Cobra Shot, Explosive Shot, Arcane Shot, Explosive Shot
Arcane Shot after both charges on used on Explosive Shots to deal with a predicted high amount of pooled focus, and prevent clipping.
DPS: (32700*3+14750+17500)/(4+1.65) = 23070.80
4. Explosive Shot, Arcane Shot, Explosive Shot
Arcane Shot actually uses the second charge, but blows through the LNL proc quickly.
DPS: (32700*2+17500)/3 = 27633.33
5. Explosive Shot spam, no wait
This gets you 7 ticks of explosive shot instead of a potential 9, but gets the Explosive Shot cooldown going more quickly than any other method.
DPS: (32700/3*7)/3 = 25433.33
Some more testing and actual data may need to be done, but #3 is probably the preferred method at low focus and #4 at high focus. It may change if you are capping on focus during LNL. Weaving in Kill Shots and/or Black Arrows will always be best, but those cases are relatively rare.
(C)тыренно с Ежей,Кому надо тот поймет
