приношу извинения за категоричность и циничность... в постах ниже есть зерно и те же вопросы, что сам себе я задаю..
по-поводу хаста, да это так... срезаю хаст(в крит или искусность) падает дпс... теоретически хаст кроме регена раги и бурста автошота должен увеличивать кол-во тиков за ед. времени укуса, разрывного и ЧС... вот и уперся я в хасту.. хотя все орут мол хаст сурву как зайцу 5-я нога.. много вопросов мало ответов... думал найти их здесь..а вот и отсель мое негодование..
Да и смотрел Calebv (гм Ensidia) тож человечек хасту собирает...хотя парагонцы все по класике гайдов..все в крит.. какая-то пичаль( вот и задумался о балансе 3-х, а не все в крит...
если это навзать ротацией то будь по-твоему...
Lock and Load
Lock and Load is much more complicated than it was in Wrath of the Lich King because of the change to our resource system. In WotLK, mana was theoretically infinite like it was for most casters so our resource system was effectively time. Focus is certainly not infinite. Since cobra shot has a cast time, our resource system now is a mix of focus and time. This means that DPS (damage per second), DPCT (damage per cast time), and DPF (damage per focus) are all potentially relevant. The issue of explosive shot overwriting if cast back to back still exists.
Using a model and a sample gearset, I have the following theoretical damage for these abilities. Insert your own for more personalized results.
Explosive Shot: 32700
Arcane Shot: 17500
Cobra Shot: 14750, ~1.65 second cast[
Some potential methods for LNL using these values:
1. Explosive Shot, with 1s wait intervals
Not recommended - you are missing out on a lot of potential focus regeneration via Cobra Shot.
DPS: 32700*3/5 = 19620.00
2. Explosive Shot, weaving Cobra Shot
Cobra Shots are weaved in to prevent Explosive Shot clipping
DPS: (32700*3+14750*2)/(1.65*2+3) = 20253.97
3. Explosive Shot, Cobra Shot, Explosive Shot, Arcane Shot, Explosive Shot
Arcane Shot after both charges on used on Explosive Shots to deal with a predicted high amount of pooled focus, and prevent clipping.
DPS: (32700*3+14750+17500)/(4+1.65) = 23070.80
4. Explosive Shot, Arcane Shot, Explosive Shot
Arcane Shot actually uses the second charge, but blows through the LNL proc quickly.
DPS: (32700*2+17500)/3 = 27633.33
5. Explosive Shot spam, no wait
This gets you 7 ticks of explosive shot instead of a potential 9, but gets the Explosive Shot cooldown going more quickly than any other method.
DPS: (32700/3*7)/3 = 25433.33
Some more testing and actual data may need to be done, but #3 is probably the preferred method at low focus and #4 at high focus. It may change if you are capping on focus during LNL. Weaving in Kill Shots and/or Black Arrows will always be best, but those cases are relatively rare.
человечек не поленился математически отобразить ситуацию...