Тема: Описание обновления 5.0.3 для Diablo Immortal  (Прочитано 376 раз)

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Wishko

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На этой неделе для Diablo Immortal выйдет небольшое обновление 5.0.3. В нем разработчики подготовят игру к празднованию 30-летия серии Diablo, проведут несколько старых событий, а также введут ряд балансировочных изменений и исправлений.:cut:


Сейчас описание доступно только на английском, а перевод станет доступен через некоторое время здесь.

Celebrate 30 Years of Diablo in Diablo Immortal

Rejoice, adventurers, for this is a celebration! A celebration of decades of triumphs over the darkness that laps at the shores of Sanctuary; and the pain and anguish that it has tried to crush hope and light! Diablo Immortal is celebrating with a month of fan favorite events, free cosmetics, returning Bosses, and more!

As with previous content updates, there will be server maintenance starting on July 28, 2026, from 5 p.m.-7 p.m. PDT for Oceania, East Asia, Southeast Asia, and Europe servers, and on July 29, from 1 a.m.-3 a.m. PDT for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any features going live afterward are provided below.

Celebrate 30 Years of Diablo


Starting July 29th, and stretching through August, Diablo Immortal will be celebrating the 30th Anniversary of Diablo with cosmetics, boss fights, and more!

Become the Immortal King


On 7/29, don a new set of armor inspired by the Immortal King Barbarian armor set from Diablo II: Resurrected. This Cosmetic set will be given to all players at Level 10 or above during the Anniversary event.

Each of your characters can claim this reward only once. Claiming it will immediately unlock the cosmetic for your character's current class.

A Marathon of Mirrored Jewels


Take part in not one, but four Mirrored Jewels events! Four Mirrored Jewels events will run back-to-back from 7/29 to 8/25, letting you make the most of your Crests! See the schedule below:
  • 7/29 (3 a.m. Server Time) - 8/5 (3 a.m. Server Time)
  • 8/5 (3 a.m. Server Time) - 8/12 (3 a.m. Server Time)
  • 8/12 (3 a.m. Server Time) - 8/19 (3 a.m. Server Time)
  • 8/19 (3 a.m. Server Time) - 8-26 (3 a.m. Server Time)
More to Come


The Anniversary Celebrations are just getting started! We have more planned for you, starting in August, including a special revamped Boss Battle with the Baal, the Lord of Destruction, the return of Avarice and his swarm of Goblins, and more!

Stay tuned for more info on what’s to come in the coming weeks!

Experience Pain Unyielding

Event Dates: 07/29/26 - 08/26/26 3:00 a.m.

From July 29th through August 26th, 2026 3:00 a.m. local server time, smash through returning events to earn progress and rewards during the Poisoned Winds.

Event Schedule
  • Survivor's Bane: 7/29 - 8/5, 3 a.m.
  • Trial of the Hordes: 8/5 - 8/12, 3 a.m.
  • Fractured Plane: 8/12 - 8/19, 3 a.m.
  • Wild Brawl: 8/19 - 8/26, 3 a.m.
Feature Updates


Cosmetic Display Toggles for Transformation Skills

A much-requested update (especially for those Barbarians that use Wrath of the Berserker) is coming! We have added a new option in the Cosmetics section of the inventory screen that will allow players to disable the forced model overrides on skills that have historically hidden your current cosmetic when used.

This means that skills like Wrath of the Berserker and Shield of Zen will no longer hide your Cosmetics when used. However, please note that if the skill is an actual transformation (such as Werebear, Werewolf, or Abomination), those remain unchanged.

Gem Surge UI improvement

Added a more detailed explanation to the "How to Get" button which more clearly explains all of the available ways to obtain event tokens. Added navigation buttons that direct players to the relevant events or activities where the tokens can be earned.

Low Difficulty XP and Gold Reduction Update

We’ve adjusted the Experience and Gold reduction system for players whose Paragon Level exceeds their current difficulty’s recommended level.

These changes reduce the severity of reward penalties and make the scaling more gradual, allowing players to earn better rewards while progressing through higher-difficulty content at their own pace.

Additionally, the difficulty selection interface will now display Experience and Gold reward adjustments more clearly, making it easier to understand the impact of each difficulty choice.

Whirling Flames

With the removal of the Wildfire Imperative set we have increased the damage of Legendary Paragon Skill Whirling Flames.

Legendary Essence Loyalty Point Reset Notice

After the server maintenance on August 12, when Inferno XIV Legendary Essences are added, all Loyalty Points will be converted into Legacy Loyalty Points. Afterward, equipment obtained in Inferno XIV can be extracted into Loyalty Points.

In addition, adventurers who have unlocked Inferno XIV will be able to use Loyalty Points to wish for Inferno XIV Legendary Essences.

Other Changes and Bug Fixes
  • Optimized the attribute generation for equipment in the Warband Chest. Strength and Intelligence attributes on equipment borrowed from the Warband will now automatically adapt to your current class.
  • Fixed an issue where the Immune to Control effect was incorrectly displayed when the Warlock summoned the Soulgorger.
  • Fixed an incorrect description issue for the Warlock Legendary Essence, Iron Reins, making the description consistent with its actual effect.
  • Fixed an issue where the Skill Affix effect associated with the Warlock Basic Skill, Tyrant's Grasp could be incorrectly triggered by other skills.
  • Optimized the demon animation performance of the Warlock Legendary Essence, Mordscrape, to make the movements smoother.
Class Updates and Balance Changes

Wizard

Skyhold Crosier - Mainhand

Old: Arcane Wind now empowers you, during which your Movement Speed is increased and your Primary Attack launches tornadoes, dealing wind damage and knocking enemies back.

New: Arcane Wind now empowers you, during which your Movement Speed is increased and your Primary Attack launches tornadoes, dealing wind damage and knocking enemies back. You also gain brief immunity to loss of control and knockback effects when using this skill.

Monk

Driven Thunder - Chest

Old: Cyclone Strike is now Channeled, causing you to run forward, spinning a staff of storms to damage enemies that increases with each subsequent hit. While channeling, you are immune to knockback effects.

New: Cyclone Strike is now Channeled, causing you to run forward, spinning a staff of storms to damage enemies that increases with each subsequent hit. While channeling, you are immune to knockback effects and take reduced damage from enemies in front of you.

Developer’s Note: We have also improved collision detection to make the skill more consistent.

Leaping Shadow - Mainhand

Old: Seven-Sided Strike now empowers you for several seconds, during which you continually launch attacks at random nearby enemies.

New: Seven-Sided Strike now empowers you for several seconds, during which you continually launch attacks at random nearby enemies, gaining a shield when you hit.

Necromancer

Gyreplate - Chest

Old: Bone Wall now summons a tombstone that consumes nearby corpses to raise zombies that attack and Slow enemies, and when the zombies die, they leave behind a vengeful spirit that attacks the nearest enemy. Corpses consumed by the tombstone extend its duration and heal it.

New: Bone Wall now conjures a tombstone that raises zombies that attack and Slow enemies, and when the zombies die, they leave behind a vengeful spirit that attacks the nearest enemy.

Developer’s Note: This skill no longer requires corpses to be consumed and all associated effects to corpses have been removed. The spawn rate for the zombies has increased and they will now be untargetable.

Blackwall - Offhand

Skeletal Mage is now mobile and channels beams at multiple nearby enemies that deal more damage the longer they hit the same target.

Developer’s Note: These Skeletal Mages now take 50% reduced damage from players.

Blood Knight

Involuntary Transfusion - Offhand

Old: Wave of Blood is now toggled on or off, and while active it conjures a blood pool to follow you that consumes your Life to damage nearby enemies and drain their Life. When you reach certain thresholds of healing from Life Drain, the size and damage of the blood pool increases.

New: Wave of Blood is now toggled on or off, and while active it conjures a blood pool to follow you that consumes your Life to damage nearby enemies and drain their Life. The size and damage of the blood pool increases when it hits enemies.

Developer’s Note: Wave of Blood no longer increases in size based on Life Drain and now just increases in size based on hitting enemies. The size of the effect was slightly reduced, but the damage range was increased to compensate.

Warlock

Harsh Discipline - Mainhand

Burning Ascent now empowers you with the demonic energy of a Hellflyer, breaking you free of total loss of control and silence effects while causing you to become untargetable and Dash forward, dealing damage to enemies in your path and granting you a shield when it ends.

Developer’s Note: Cooldown reduced from 9 to 8 seconds. Charges reduced from 2 to 1. Dash distance reduced from 9 yards to 7 yards. No longer untargetable during the dash.

Clawing End - Mainhand

Siphon Life now binds your Life in a ritual that accumulates each time you take damage. When the ritual is complete, you will be healed and gain increased Attack Speed and damage.

Developer’s Note: The healing effect has been changed from instantly restoring 30% of Maximum Life to restoring Life every second for 5 seconds, with each tick healing for an amount equal to 40% of your Damage.

Pyrestorm - Pants

Spiteful Sacrifice is now a Charge skill that drains your life to fire piercing blades manifested from dark energy that deal damage and inflict enemies with Malignant Shadows that deals continuous damage.

Spiteful Sacrifice now drains your life to fire piercing blades manifested from dark energy that deal damage and inflict enemies with Malignant Shadows, dealing continuous damage.

Developer’s Note: This skill is no longer charged up, but the cooldown was adjusted from .5 seconds to 1 second. Additionally, the damage was adjusted from 45-90 up to a flat 140 because it no longer charges.

Brutal Lesson - Shoulders

Lash of Pain now empowers you, causing your Primary Attacks to swing molten chains that damage nearby enemies, knocks them back and Burns them.

Lash of Pain now empowers you, causing your Primary Attacks to swing molten chains that damage nearby enemies, knocks them back and Burns them. Hitting the same enemy grants you Life Drain and control immunity.

Developer’s Note: To further enhance this playstyle we are increasing the survivability when the player is able to consistently strike the same enemy, but the range of the attacks have been reduced require more focus on specific targets.

Soulgorger's health has been reduced in PvP from 500% of the players maximum Life down to 275%.

Fixed an issue where Devouring Darkness was not consuming life when releasing a single blast.

Adjusted the visual for Crash and Burn to make the windstorm persistent on screen to stop it from flickering on and off repeatedly at high Attack Speed.

Adjusted the spawning animation for Doombound Cabalist to help increase the overall responsiveness of this summon.

Fixed an issue that didn't reset Sacrificial Power when changing skills when you previously did not have a Sacrificial Power skill equipped.

Added additional text on Demonic Portal for the duration of the Devour effect provided by the Bloodlord.

Survivor's Bane: Significantly reduced the cooldown and increased the damage of the Warlock's starting skill, Hellswarm.

Combat Rating Adjustments

Combat Rating for various activities are being adjusted for Inferno XIII and XIV.

Inferno XIII:
  • Open World and Dungeons: 57900
  • Challenge Dungeon: 58620
  • Helliquary Gauntlet: 61100
  • Helliquary Bosses:
    • Abysslurker the All-Devouring: 58300
    • Bloatmaw, Infector of Creation: 58700
    • Marrowmount, Breaker of Walls: 59500
    • Sundered Goliath, Bearer of Legions: 60300
    • Shackled Maw, Primordial Soulgorger:61100
Inferno XIV:
  • Open World and Dungeons: 61100
  • Challenge Dungeon: 61820
  • Helliquary Gauntlet: 64000 (Unchanged)
  • Helliquary Bosses:
    • Bloatmaw, Infector of Creation: 61460
    • Marrowmount, Breaker of Walls: 61820
    • Sundered Goliath, Bearer of Legions: 62540
    • Shackled Maw, Primordial Soulgorger:63260
    • Gulakht, Night Clan Trickster: 64000 (Unchanged)
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« Последнее редактирование: 27 Июля, 2026, 16:55:06 by Wishko »