Item - Hunter T17 Beast Mastery 2P Bonus Kill Command has a 25% chance reset the cooldown of Bestial Wrath.
КК имеет 25% шанс сбросить кд на озверин.
Item - Hunter T17 Marksmanship 2P Bonus Name Changed from Item - Hunter T17 Marksmanship 4P Bonus to Item - Hunter T17 Marksmanship 2P Bonus. Aimed Shot critical strikes restore 10 additional Focus.
Криты аймеда регенят 10 фокуса.
Item - Hunter T17 Marksmanship 4P Bonus Name Changed from Item - Hunter T17 Marksmanship 2P Bonus to Item - Hunter T17 Marksmanship 4P Bonus. While Rapid Fire is active, your critical strike damage increases by 5% per second.
Когда рф активен повышается крит урон 5% в секунду.
Item - Hunter T17 Survival 2P Bonus Black Arrow deals damage 33% more often.
ЧС тикает на 33% чаще.
Item - Hunter T17 Survival 4P Bonus When you hit a target with Explosive Shot your multistrike damage is increased by 25% for 3 sec.
После выстрела ЭШ, на 3 секунды бафается урон мультистрайка (новый стат) на 25%
Concussive Barrage has been removed.
Scare Beast has been removed. now has a 6-second duration in PvP (down from 8 seconds).
Widow Venom has been removed.
Ослабили контроль
Serpent Sting now causes Multi-Shot and Arcane Shot to also apply a Serpent Sting poison dealing instant and periodic damage. Each time it deals damage, the Hunter receives 3 Focus; this effect cannot occur more than once every 3 seconds.
Срс больше не регенит фокус.
Marksmanship Changes
One of our new secondary stats is Multistrike, which is strikingly similar to Wild Quiver for Marksmanship Hunters. In order to solve this, we replaced Wild Quiver with a new Mastery: Sniper Training. Marksmanship Hunters that favored Mastery before will want to favor Multistrike for a similar feel. For their new Mastery, we wanted to add some depth to their moment-to-moment gameplay, and compliment Critical Strike. In order to do that, we brought back the concept of Sniper Training.
Finally, we added an interaction between Careful Aim and Rapid Fire (and indirectly Aimed Shot through a Draenor Perk), so as to add a bit more depth to their gameplay.
Mastery: Wild Quiver has been removed.
Sniper Training is a new Mastery for Marksmanship Hunters, replacing Wild Quiver.
Sniper Training activates when the Hunter stands still for 3 seconds, giving them the Sniper Training effect for 6 seconds, increasing damage, shot range, and critical strike damage by 4% (increased by Mastery).
Новое мастери ММ, уже обсуждали выше
Survival Changes
Apart from rotational changes through Ability Pruning, changes for Survival Hunters mostly center on Lock and Load. We changed how Lock and Load is triggered to increase the value of Multistrike, provide gameplay depth and the ability to pool damage more.
Black Arrow now deals 60% more damage, inflicts Shadow damage every 3 seconds (up from every 2 seconds), has a duration of 18 seconds (down from 20 seconds), and triggers Lock and Load on Multistrike hits.
Explosive Shot now costs 15 Focus (down from 25 Focus).
Lock and Load effects have been incorporated into Black Arrow and has been redesigned.
Lock and Load now causes the next Explosive Shot to not trigger its cooldown, but no longer causes it to be free or reset the ability's current cooldown. This effect can stack up to 5 times.
Новый лнл сурва, тоже обсуждали, теперь только 1 эш за прок и за 15 фокуса, а не бесплатно + прокает только с мультистраков ЧС. И сама ЧС теперь тикает раз в 3 сек в течение 18 секунд, то есть 6 тиков за 18 сек, вместо 10 тиков за 20 сек, но каждый тик на 60% сильнее чем был.
Beast Mastery
Beast Cleave. After you Multi-Shot, your pet's melee attacks and their multistrikes also strike all other nearby enemy targets for 75% as much for the next 4 sec. Hunter - Beast Mastery Spec.
(Не очень понятно, как мы знаем на примере Харома и многих других подобных тринек, пет не прокает мультистрайки. Возможно близы каким то чудесным образом хотят прикрутить пету возможнось делать проки мультистрайка и они будут работать при кливе.)