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Тема: Описание обновления 2.2.5 для Diablo Immortal  (Прочитано 788 раз)

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Wishko

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Ночью 5 марта для Diablo Immortal выйдет обновление 2.2.5, которое добавит в игру материалы для 24 сезона "Боевого пропуска" и события "Инфернальный голод", вернет серию старых мероприятий, а также внесет коррективы в различные системы.:cut:

Сейчас описание доступно только на английском, а перевод станет доступен через некоторое время здесь.

Cruel Appetites Stir with Infernal Hunger

Since our last content update, players culled the unworthy in Survivor’s Bane, flaunted their martial prowess in Tower War, and earned new Legendary items. This content update introduces the Season 24 Battle Pass, teases our next major update, and brings various feature changes.

The generals of the Burning Hells have unleashed their most clever magic—the ability to alter time itself. Starting on March 6, the server time will be forward for North America by an hour during maintenance.

As with previous content updates, there will be server maintenance starting on March 5, from 4 p.m.–6 p.m. PST for Oceania, China, East Asia, Southeast Asia, and Europe servers, and on March 6, from 12 a.m.–2 a.m. PST for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any content going live afterward are provided below.

Season 24 Battle Pass: Regent of Webs


The arachnid embodies the webs it spins, complete with deceptions and lethal traps. The sinful in Sanctuary tremble before their sinister proclivities. It’s up to you to eradicate the threat, and in return this season’s Battle Pass weaves 40 ranks worth of challenges and rewards, such as Crests, Hilts, Legendary Gems, and more.

Remember, new Rank rewards are available in the Empowered Battle Pass including a Familiar Contract at Rank 1, and rotating Cosmetics can be obtained from the Battle Archive Shop for owners of the Collector’s Empowered Battle Pass.

The downtrodden have learned to crawl; this Battle Pass starts on March 14, 3 a.m. server time and ends on April 11, 3 a.m. server time—begin slaying demons and climbing your way through the ranks today!

Infernal Hunger Limited-Time Event


The hunger of Sanctuary’s maleficent devilry stirs, eying their depleted grain stores and malevolent Lords who sit unflinching in their gluttonous ways. A reckoning is coming, riding on the back of the Burning Hells’ legions.

From March 20, 3:00 a.m.—March 31, 3:00 a.m. local server time, adventurers over Level 30 will get a preview of the next major update to arrive in Sanctuary in the Infernal Hunger limited-time event. During the event, you will also receive a 100% boost to experience gained from Battle Pass levels.

Rewards are available in-game on the following days:
  • Day #2, March 21
  • Day #4, March 23
  • Day #8, March 27
Log in and complete the daily task to claim your reward, starting at 3:00 a.m. server time.

Returning Events

Fractured Plane



In a place like Sanctuary, even those with the greatest mental fortitude can find themselves lost to the unrelenting darkness spread by the Burning Hells: broken, shattered, trapped in the deepest recesses of their mind. Entering the Fractured Plane is the only way forward. This event will run from March 8, 3 a.m.–March 15, 3 a.m. server time. For more information about the Fractured Plane event, please visit this article.

Conqueror


An ancient fighting pit where the Fahiran aristocracy held brutal games has been uncovered in Shassar. Fight tooth and nail March 8, 3 a.m.–March 15, 3 a.m. server time during the Conqueror limited time PvP event to bring honor to your name and riches to your collection. For more information about this event, please visit this article.

Wild Brawl


Enlist your most trusted companions and outlast enemy teams in the Wild Brawl event. In this unique, limited-time PVP event from March 15, 3 a.m.–March 22, 2024, 3 a.m. server time, players start at Level 1 and work together in teams of six to explore an expansive map and endure to become the last surviving team. Equip discovered gear, gain experience to strengthen your power, and slay everything in sight to win the battle. This arena style game mode ends when one team has outlasted the others to make their eternal mark on Sanctuary. For more information about Wild Brawl, please visit this article.

Survivor’s Bane


In Survivor’s Bane, you’ll begin each run without your character’s items and a random Skill from their Class. From March 22, 3 a.m.–March 29, 3 a.m. server time you can vanquish demons across three levels in succession—Shassar Sea, Ashworld Cemetary, and Frozen Tundra—to earn rewards and achievements.

As you move throughout the map, any Skills you have equipped will be automatically cast for you. Smiting Hell’s minions will grant you useful experience orbs that level up your Character. Each time you level up, you’ll be presented with the option to equip a new Skill, up to six total can be equipped—the Skill you’re presented with can be from any Class regardless of your Character’s Class—or to upgrade an equipped Skill. For more information about Survivor’s Bane, please visit this article.

Alley of Blood


Quarreling forces threaten to desecrate hallowed grounds, marking a point in the conflict between the forces of Shadows and Immortals. Demolish opposing Sentry Towers and dismantle the enemy team’s base of operations by shattering their Crystal Heart. Imbue your adventurer with Specialist Skills for a tactical advantage, and guard and bolster your Champion’s Marks to claim the day. From March 22, 3 a.m.–March 29, 3 a.m. server time, fight alongside Sacred Guardians in the Alley of Blood.

Here are the rules of engagement:
  • All characters will be set to Level 60.
  • The Rank of all Legendary Gear and Set Gear will be set to 1.
  • The Rank for all Legendary Gems on your character will be set to 10.
Bonuses from the following are disabled as well:
  • Resonance
  • Clans and Warbands
  • Normal Gems and Charms
  • Helliquary bonuses
  • Stances
  • Paragon Specialization
Hungering Moon


The moon, underfed, demands sustenance… providing you with an upcoming opportunity to sate its seemingly endless appetite for blood!

The moonlit path you’ll take to heed your lunar overlord’s howl is ready to be travelled. Players can complete up to three tasks a day between March 9, 3 a.m.–March 16, 2:59 a.m. server time. For more information about Hungering Moon, please visit this article.

Shady Stock


Yakin has once again come into possession of some liberated merchandise, likely plucked from a far-away excavation. His Shady Stock is in high demand and will be available to peruse from March 16, 3 a.m.–March 23, 3 a.m. server time, or until Westmarch’s guards raid his supply. For more information about Shady Stock, please visit this article.

All Clans on Deck


The armies of the Burning Hells are mustering their forces, most assuredly for nefarious intent. You must rally your banner, adventurer—call upon your Clan for aid to beat back the tide of darkness! From March 23, 3 a.m. to March 30, 2:59 a.m. server time, Sanctuary will need All Clans on Deck. For more information about this event and its rewards, visit this article.

Feature Updates

Helliquary Death Screen Changes



When you die while playing Helliquary raids, there’s currently no way to determine whether or not you could be resurrected by your allies. Now, when all players in a Helliquary Raid have died—and all Resurrection Stones have been exhausted—there will be a screen that notifies you that all raid members have been defeated and the only option is to exit the mode.

Character Customization Reset Reduced to One Day

We have changed the Character Customization reset from seven days to one day to help promote freedom for cosmetic versatility.

Developer’s Note: This change was made to help improve your quality of life when choosing to customize your Character. We hope you feel more freedom to try different looks!

Battlefield Class Matching Balance Changes

With our current matchmaking systems for Battlegrounds, in rare cases it would cause a large imbalance between the Melee and Ranged classes between the two teams. We adjusted our team matchmaking system to ensure classes are more evenly distributed between the two styles of ranged and melee.

Gem Splitting


This is a new feature we’re adding that allows you to take a normal gem (Citrine, Ruby, Sapphire, Tourmaline, Topaz, Aquamarine) and break it down into multiple gems of the same type that are of lower-rank. Splitting a gem will also grant you Echo Crystals, increasing with the rank of the gem that was split.

Developer’s Note: The introduction of Bracelets meant the addition of more potential gem slots. Gem splitting allows you to now use higher-ranked gems to generate multiple lower-rank gems to fill out this new slot.

Note that only three Gem splits are allowed per week, and that Rank 1 gems cannot be split. Gems that are granted from Gem splitting also cannot be traded.

Visit Vic, the Master Jeweler in Westmarch, to split your gems!

Improved Search Functionality for Clans and Warbands


We have made improvements to the search and recommendation functionality for Clans and Warbands. You’ll now be shown recommended Clans and Warbands based on improved metrics, including current member progression, the type of content players from that clan typically engage with, and mutual friends in common.


Familiar Inventory Changes

If your capacity for Familiars in your inventory is full, they will now be sent via in-game mail. They will patiently wait to be claimed until you can find them a forever home in your inventory.

Bug Fixes

Looking for the latest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes—updated on Tuesdays.[Источник]
« Последнее редактирование: 04 Марта, 2024, 18:22:46 by Wishko »

 

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