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Тема: Список багов и «не багов» The Burning Crusade Classic – 18 мая  (Прочитано 7822 раз)

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Wishko

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На американских игровых мирах состоялся выход препатча The Burning Crusade Classic, и разработчики опубликовали два огромных списка моментов, которые однозначно являются неполадками и наоборот, не являются неполадками, а представляют из себя особенности игрового процесса, насчет которых некоторые игроки могут заблуждаться.:cut:

На данный момент эти списки доступны только на английском языке.

Burning Crusade Classic - 2.5.1 Known Issues - May 18, 2021

Greetings and welcome to Burning Crusade Classic Patch 2.5.1

Below is a list of known issues for Burning Crusade Classic patch 2.5.1. Please note that this list is not comprehensive and is not a complete depiction of what we’re aware of, but a sampling of issues we believe players may encounter with some regularity. We hope to have fixes to these issues in place soon, but we cannot promise when or if any individual bug will be fixed.

Also please note that this list pertains to issues that are present and visible during the Burning Crusade pre-patch period for patch 2.5.1. We will update this thread again with new issues as needed after Burning Crusade Classic has fully launched.

General:
  • Microsoft Security Essentials may detect WoWClassic.exe as a trojan.
Graphics and Visual Effects:
  • SSAO (Ambient Occlusion) is not currently changing the appearance of shadows in the game.
  • There are flickering textures present in some areas of the Horde base in Warsong Gulch
  • Some Reflective surfaces may appear too bright and shiny.
  • Arathi Basin flags that are under attack or have been captured are too bright.
Combat, Spells, and Abilities:
  • Casting the Mage spell Blink while facing a nearby wall may occasionally cause the spell to Fizzle and result in your character remaining in place.
  • Energy Regen ticks can sometimes provide slightly more or slightly less than 20 energy.
  • Damage taken while drowning is currently slightly different from the original Burning Crusade.
  • Stealth animations for Druid and Rogue differ slightly on some races compared to the original Burning Crusade.
  • Warriors that are slowed while changing stances may occasionally play a very slow “running” animation rather than the appropriate walking animation.
  • Including /stopcasting in a spell macro can cause animation hitching or delays in some situations.
Items:
  • The Aurora Cowl uncommon-quality item is missing its model.
  • Some weapon enchants may be too bright or intense when first applied.
User Interface:
  • The reset button for auction house filters is currently not present.
  • The GetManaRegen() command does not always display the correct values in the chat log.
  • Opening the Map inside dungeons in Azeroth areas displays the Azeroth world map instead of the zone map.
  • The Flight Masters between Silvermoon and Tranquillien have incorrect dialogue for Blood Elf characters.
  • Low-level quests are missing the dimmed font and “low level” text that is normally appended to the dialogue option when accepting the quest.
  • When the scoreboard is open in Battlegrounds the zone map cannot be opened.
  • Dispellable Magic debuffs are not highlighted as dispellable in the UI for Warlocks and Priests.
  • The “To” field auto-complete may attempt to auto-fill character names of characters on your account on other realms.
  • The recipe search bar is currently missing from the profession UI.
  • The “Have Materials” checkbox is currently missing from the professions UI.
  • There is no option under display options to Show Free Bag Space.
Sound:
  • Attempting to cast Hurricane may sometimes cause the cast sound to persist and loop for several seconds.
[Источник]

Burning Crusade Classic “Not a Bug” List - May 18, 2021

As was the case with WoW Classic, there are many issues that have been reported to us in the Burning Crusade Classic beta as bugs, but are actually correct behavior in the original game, or are otherwise expected behavior in Burning Crusade Classic. Below you will find a list of issues that players have most often reported to us that we have determined are not bugs. This list is not comprehensive at this time, and more issues may be added in the future.

General:
  • The level range for experience eligibility is much more narrow in Burning Crusade than it was in WoW Classic.
    • Example: At level 60, a level 48 monster/player will no longer provide experience or honor in Burning Crusade Classic, but in WoW Classic that same target would provide experience or honor.
  • Health regeneration provided by Spirit varies by class, and is not equal between them.
  • Moving between layers takes progressively longer with each swap. This is intended to prevent exploitation.
Combat and Class Mechanics:
  • Large and small character models have slight differences in their combat reach, accurate to the original experience and distances.
    • Developers’ notes: It has been widely reported during the Burning Crusade Classic beta that Tauren have lost their “combat reach” in Arena specifically. This is not the case. While moving, Tauren may hit other Tauren through the widest point in the pillar in the Ring of Trials arena in Nagrand. This behavior is identical to the original functionality in The Burning Crusade.
  • When pets are sent to attack an enemy and that enemy enters stealth, the pet will continue to follow the stealthed unit around but will not directly attack them until the unit breaks stealth or can be seen by the pet’s owner. This is correct and matches original Burning Crusade pet behavior.
  • When pets are sent to attack an enemy and that enemy enters stealth, the pet will continue to follow the stealthed unit around but will not directly attack them until the unit breaks stealth or can be seen by the pet’s owner. This is correct and matches original Burning Crusade pet behavior.
  • If a pet is in combat but the owner is not in combat, the owner can still perform actions like drinking/eating and use out of combat abilities, but is considered “in combat” when being evaluated as a valid target by abilities such as Sap.
  • Friendly dispels against hostile debuffs applied by creatures and enemy players can be resisted. This includes abilities such as Tremor Totem, and is more pronounced when using lower level or lower ranked versions of dispel abilities to remove higher level debuffs.
  • The chance to be dodged by creatures is slightly lower in Burning Crusade Classic than it was in WoW Classic.
  • Heartbeat resists are present in Burning Crusade Classic and were present throughout all of the original Burning Crusade.
  • While in a raid group, swapping players into a new party will remove party-specific buffs such as Battle Shout from the player that was moved.
  • Diminishing returns on crowd control abilities use a randomized 15-20 second window before resetting back to their full durations.
Draenei:
  • Heroic Presence and Inspiring Presence only display a visible buff for party members. Neither buff is reflected in the character sheet.
Hunter:
  • Scorpid Poison does not scale with attack power or pet happiness damage modifier.
  • Wyvern Sting shares a diminishing return category with Freezing Trap.
  • It is possible to run quickly across a hunter trap and not trigger it.
Druid:
  • Energy regeneration “tick” timers are reset when shifting into cat form.
Paladin:
  • Paladin Seals will not proc from Crusader Strike damage as well as several other paladin procs and abilities (including Vindication).
  • Not all Paladin Seals can be “twisted” into each other.
  • Reckoning will not proc from damage-over-time effects.
Rogue:
  • Cloak of Shadows cannot increase the resist chance higher than 80% against other players’ spells. The full 90% chance to resist does apply against non-player creatures.
Warrior:
  • Bloodthirst damage does not scale from attack power gained via Improved Berserker Stance or Unleashed Rage.
  • Initiating a charge or intercept against a focus target will cause your Auto Attack to begin against the focus target rather than your primary target.
  • The One-handed Weapon Specialization talent does not affect the damage of Thunder Clap.
  • Unused “charges” of Overpower will be lost on your primary target if an ability such as Whirlwind or Cleave is dodged by a secondary target.
    • Developers’ notes: This is somewhat strange and quirky interaction, and is a result of how Overpower was originally built. It essentially works similar to a rogues combo points in that if you generate a new overpower “point” on a new target, your current proc is lost on your primary target.
Mage:
  • Arcane concentration will not proc from Blizzard damage.
Shaman:
  • Coefficient damage from totems and item procs does not scale with +damage to specific creature types.
    • Example: Your Searing Totem will not gain extra damage vs. demons from the Mark of the Champion trinket.
  • Chain Lightning can cause multiple procs of Lightning Overload.
  • When totems such as Windfury and Flametongue affect party members in combat, the Shaman who cast the totem is also placed in combat.
Priest
  • Prayer of Mending will proc from damage that is reflected back at the priest.
  • Damage over time effects on a priest with the Reflective Shield talent do not cause spell pushback.
Raids - Karazhan:
  • Nightbane’s Smoking Blast is doing the correct amount of damage and is being properly mitigated by armor.
  • Skeletal Ushers are immune to shackle undead.
  • The Side Entrance Door remains locked until you have completed the Attumen the Huntsman, Moroes, and Opera Event encounters. No key is needed and will automatically open when you walk near it if those three encounters are complete.
Dungeons - Blood Furnace:
  • There is no speed buff after defeating the last boss and going into the exit tunnel.
Other:
  • The Cenarion War Hippogryph does not have a ground animation in the original Burning Crusade. This was added in a later expansion.
  • The Fel Lotus is a common quality item in the original Burning Crusade. It was upgraded to uncommon in a later expansion.
  • Iron Grenades will fizzle on targets that are level 50 or higher.
[Источник]

Дополнительный комментарий про изменение достижимости в бою для малых и крупных моделей:

Hidden Nerf to Taurens in The Burning Crusade [PvP/Arena]

Hi Everyone,

Thanks for the commentary and replies about this. I wanted to take a quick second to point you all to the Not A Bug list and a comment I posted there on this issue:
  • Large and small character models have slight differences in their combat reach, accurate to the original experience and distances.
    • Developers’ notes: It has been widely reported during the Burning Crusade Classic beta that Tauren have lost their “combat reach” in Arena specifically. This is not the case. While moving, Tauren may hit other Tauren through the widest point in the pillar in the Ring of Trials arena in Nagrand. This behavior is identical to the original functionality in The Burning Crusade.
While this is accurate, there is currently an issue that we are aware of that causes hitboxes, particularly Tauren hitboxes, to change size after being affected by polymorph effects until the affected character logs out of the game. We are going to work on a fix for this ahead of the launch of Burning Crusade Classic and the start of the first Arena season, but that would definitely explain some of what has been noted here.

Thanks for the commentary here and everyone’s reports so far in the Burning Crusade Classic beta![Источник]
« Последнее редактирование: 19 Мая, 2021, 06:45:23 by Wishko »

Amany

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Вот и славно, жду возможности посмотреть на хаос первых часов в стартовых локациях :D

zelmund

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18 марта?

Mikihiso

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Интересно а багу с шаманским талантом dual wield specialization они в итоге починили или нет? А то буквально вчера на птр он не работал, а это по сути -6% хита пока что для энхов

Lae

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