Rogue
Outlaw
Developers' notes: Our overall goals here include smoothing out Energy regeneration and reducing the frequency of both resource drought and Energy capping.
All damage increased by 8%.
Adrenaline Rush regeneration increase reduced to 60% (was 100%). Duration increased to 20 seconds (was 15 seconds).
Ambush damage increased by 33%.
Combat Potency proc rate increased to 30% (was 20%), and Energy per proc reduced to 10 (was 15).
Curse of the Dreadblades (Artifact trait) now works with Ambush.
Fortune Strikes redesigned. Now increases Combat Potency's proc rate by 2% per point (was +1 Energy per Combat Potency proc per point).
Developers' notes: The net result of the two Combat Potency and Fortune Strikes changes is that Combat Potency should generate half as much Energy, twice as often.
Restless Blades has returned. Finishing moves reduce the remaining cooldown on Adrenaline Rush, Between the Eyes, Sprint, Grappling Hook, Cannonball Barrage, Killing Spree, Marked for Death, Death from Above, Vanish by 0.5 seconds per combo point spent.
Roll the Bones
Developers' notes: The distribution of the number of buffs you get from Roll the Bones has changed. On average, you will get fewer buffs. Our goal is to significantly reduce the desire to frequently recast Roll the Bones when you get 1 buff.
Broadsides now also increases the damage of your combo-point generating abilities by 20%.
Buried Treasure increases Energy regeneration by 30% (was 25%).
True Bearing causes Finishing moves to reduce the cooldown of many abilities by 1.0 seconds (was 2.0 seconds) per combo point.
вкратце пассивка за каждое комбочко -0.5 сек к кд написанных абилок, азимут вместо 2 откатывает 1 секунду за комбоочко, ботовые залпы теперь дают вдобавок +20% к урону комбогенерирующим абилкам
весь дамаг +8%
эт на птре