Команда классических игр Blizzard продолжает вовсю трудиться над обновлением Warcraft III. После пары недель активного тестирования для этой игры вышло небольшое обновление 1.30.1. В основном в нем были исправлены разнообразные неполадки и введены небольшие изменения баланса, но также была улучшена производительность, ведь теперь клиент может использовать вплоть до 3 ГБ оперативной памяти. Описание этого обновления на английском языке доступно далее.
Warcraft III: Обновление 1.30.1Hail Warchiefs, Lichs, Commanders, and Keepers,
We're happy to get this patch in your hands. It is focused on stability improvements, and some minor changes for multiplayer.
Specific Changes & Improvements- Game client can now use up to 3GB of memory
- -nativefullscr mouse sensitivity is on point
- Updated observer API to export more game information
Bug FixesGameplay- [Mac][10.14 Beta] Cursor responds in game
- FMOD related crashes on many custom maps resolved. Testing was conducted on various MOBAS, Horde Vs Alliance X3, Sunken City, ORD8.4, and numerous test maps submitted by community
- Silent map crashes resolved on popular custom maps
- Maps calling preload() with a file string shorter than 4 characters no longer crash
- TFT campaign missions no longer crash on load
- Casting two spells with the same BuffID no longer causes a crash
- Switching expansions no longer crashes
- [World Editor] Player can be added to player groups again without crashing
- Setting Clan Message of the Day no longer causes a disconnect
- Bash tooltip updated from “opponent” to “target”
- Defend correctly allows 60% of piercing damage through when not reflected
- Improved Masonry cost correctly calculated
- Human fast building speed no longer transfers between structures
- Ancient of War damage is consistent between rooted and uprooted
- Allied heroes with shared control appear in the UI again
Sound- Muting sound using Ctrl+S or Ctrl+M while a unit is selected no longer triggers the hotkeys for Stop and Move
- All ambient sounds return after re-enabling sounds during gameplay
- Resolved sound volume issues for certain spells and ambient footsteps
- Game sound remains when the client is not in focus
Data- Map veto preferences are saved between sessions
- Imported files in custom campaigns no longer silently corrupt on save
- SharedModels/TeamGlow00.tga no longer fails to load
- RoC campaign data no longer includes TFT balance changes
- Dirt and grass cliff tiles are no longer replacing other tiles
- Empty strings in the Italian local no longer display <sp/]
- Numerical tooltips in French, German, Italian, Polish, Russian, and Spanish match English entries
- (4)SynergyBigPaved has the correct file extension
- [World Editor] Abilities with no buff ID no longer stack indefinitely
Balance Changes- Far Sight was intended to be 2700 AoE at level 3
- Meat Wagons' Disease Cloud now deals 2 damage per second
Map Updates(2)Amazonia- Kobold Taskmasters now drop Level 2 Permanent items instead of Level 2 Charged items
- Creep camps no longer agro other creep camps
(2)SwampedTemple- Removed hidden unbuildable terrain
- Removed locations where towers could be built on cliffs
- Corrected map description
(2)Road to Stratholme LV- Removed a location where units could be dropped and not attacked
(4)TwistedMeadows- Tree locations reverted to 1.29
- Goblin Laboratories have a tree within range for Wisps
- Adjusted all starting locations to allow for optimal building placement
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