Если уже набирают команду, значит есть представление о её структуре, значит бюджет уже свёрстан. Значит сроки уже известны.
Или ты думаешь, что близюки из воздуха могут деньги брать и выделять но неизвестные проекты?
А если не фантазировать розовых поней, а хотя бы читать интервьюшки близов, то и дурацких вопросов не будет.
Да, близы именно берут деньги и выделяют их на неизвестные проекты. При этом каждый второй проект не взлетает и о нём даже никто не узнаёт.
So, with all the incubation, and even going back, how many games never saw the light of day that were past concept stages, that there was stuff there?We have roughly a 50% success rate. I do a presentation internally for Blizzard and for the Activision companies at large, sometimes our brothers and sisters at King or Activision, Treyarch, Sledgehammer, Infinity Ward, they’re curious to hear how our incubation process works. I have a slide where it shows a curtain, you know, and how does Blizzard consistently make great games and it shows a picture of Blizzard covered by a curtain, and the next slide is this terrifying-looking clown. The truth is, behind the curtain, it’s a horror show. But most people outside of Blizzard don’t realize around half of our titles don’t see the light of day. So, people who think we’re a consistent company, we’re only consistent in that we only release the really amazing games. The other ones – and the public’s heard of some of them, most people know about Titan, most people know about Ghost, most people have heard (if you go further back) Warcraft Adventures, less so the other ones. Some we’ve kept under wraps and some not. The interesting thing about almost all of our failures, they almost all lead directly to the next success. So, Titan lead – one to one – to Overwatch. Nomad – which most people haven’t heard of – lead to WoW. That’s a repeating pattern. We honor our failures, learn from them, and they almost always directly lead to the next blockbuster title. That’s kind of the dirty, behind-the-scenes truth of how we make games at Blizzard.
(с)