mage="Даркфрай"
source=blizzard
origin="
https://eu.battle.net/wow/character/gordunni/Даркфрай/advanced"
thumbnail="
https://render-eu.worldofwarcraft.com/character/gordunni/52/80373812-avatar.jpg"
spec=fire
level=120
race=worgen
role=spell
position=back
professions=engineering=2/enchanting=83
talents=https://worldofwarcraft.com/en-gb/game/talent-calculator#mage/fire/talents=3113131
# Default consumables
potion=battle_potion_of_intellect
flask=endless_fathoms
food=bountiful_captains_feast
augmentation=battle_scarred
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# This variable sets the time at which Rune of Power should start being saved for the next Combustion phase
actions.precombat+=/variable,name=combustion_rop_cutoff,op=set,value=60
actions.precombat+=/snapshot_stats
actions.precombat+=/mirror_image
actions.precombat+=/potion
actions.precombat+=/pyroblast
# Executed every time the actor is available.
actions=counterspell
actions+=/mirror_image,if=buff.combustion.down
actions+=/rune_of_power,if=talent.firestarter.enabled&firestarter.remains>full_recharge_time|cooldown.combustion.remains>variable.combustion_rop_cutoff&buff.combustion.down|target.time_to_die<cooldown.combustion.remains&buff.combustion.down
actions+=/call_action_list,name=combustion_phase,if=(talent.rune_of_power.enabled&cooldown.combustion.remains<=action.rune_of_power.cast_time|cooldown.combustion.ready)&!firestarter.active|buff.combustion.up
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&buff.combustion.down
actions+=/variable,name=fire_blast_pooling,value=talent.rune_of_power.enabled&cooldown.rune_of_power.remains<cooldown.fire_blast.full_recharge_time&(cooldown.combustion.remains>variable.combustion_rop_cutoff|firestarter.active)&(cooldown.rune_of_power.remains<target.time_to_die|action.rune_of_power.charges>0)|cooldown.combustion.remains<action.fire_blast.full_recharge_time+cooldown.fire_blast.duration*azerite.blaster_master.enabled&!firestarter.active&cooldown.combustion.remains<target.time_to_die|talent.firestarter.enabled&firestarter.active&firestarter.remains<cooldown.fire_blast.full_recharge_time+cooldown.fire_blast.duration*azerite.blaster_master.enabled
actions+=/variable,name=phoenix_pooling,value=talent.rune_of_power.enabled&cooldown.rune_of_power.remains<cooldown.phoenix_flames.full_recharge_time&cooldown.combustion.remains>variable.combustion_rop_cutoff&(cooldown.rune_of_power.remains<target.time_to_die|action.rune_of_power.charges>0)|cooldown.combustion.remains<action.phoenix_flames.full_recharge_time&cooldown.combustion.remains<target.time_to_die
actions+=/call_action_list,name=standard_rotation
actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(cooldown.combustion.remains>cooldown.living_bomb.duration|cooldown.combustion.ready)
actions.active_talents+=/meteor,if=buff.rune_of_power.up&(firestarter.remains>cooldown.meteor.duration|!firestarter.active)|cooldown.rune_of_power.remains>target.time_to_die&action.rune_of_power.charges<1|(cooldown.meteor.duration<cooldown.combustion.remains|cooldown.combustion.ready)&!talent.rune_of_power.enabled&(cooldown.meteor.duration<firestarter.remains|!talent.firestarter.enabled|!firestarter.active)
actions.bm_combustion_phase=lights_judgment,if=buff.combustion.down
actions.bm_combustion_phase+=/living_bomb,if=buff.combustion.down&active_enemies>1
actions.bm_combustion_phase+=/rune_of_power,if=buff.combustion.down
actions.bm_combustion_phase+=/fire_blast,use_while_casting=1,if=buff.blaster_master.down&(talent.rune_of_power.enabled&action.rune_of_power.executing&action.rune_of_power.execute_remains<0.6|(cooldown.combustion.ready|buff.combustion.up)&!talent.rune_of_power.enabled&!action.pyroblast.in_flight&!action.fireball.in_flight)
actions.bm_combustion_phase+=/call_action_list,name=active_talents
actions.bm_combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&((action.meteor.in_flight&action.meteor.in_flight_remains<0.2)|!talent.meteor.enabled|prev_gcd.1.meteor)&(buff.rune_of_power.up|!talent.rune_of_power.enabled)
actions.bm_combustion_phase+=/potion
actions.bm_combustion_phase+=/blood_fury
actions.bm_combustion_phase+=/berserking
actions.bm_combustion_phase+=/fireblood
actions.bm_combustion_phase+=/ancestral_call
actions.bm_combustion_phase+=/call_action_list,name=trinkets
actions.bm_combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.up
actions.bm_combustion_phase+=/pyroblast,if=buff.hot_streak.up
actions.bm_combustion_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.combustion.remains
actions.bm_combustion_phase+=/phoenix_flames
actions.bm_combustion_phase+=/fire_blast,use_off_gcd=1,if=buff.blaster_master.stack=1&buff.hot_streak.down&!buff.pyroclasm.react&prev_gcd.1.pyroblast&(buff.blaster_master.remains<0.15|gcd.remains<0.15)
actions.bm_combustion_phase+=/fire_blast,use_while_casting=1,if=buff.blaster_master.stack=1&(action.scorch.executing&action.scorch.execute_remains<0.15|buff.blaster_master.remains<0.15)
actions.bm_combustion_phase+=/scorch,if=buff.hot_streak.down&(cooldown.fire_blast.remains<cast_time|action.fire_blast.charges>0)
actions.bm_combustion_phase+=/fire_blast,use_while_casting=1,use_off_gcd=1,if=buff.blaster_master.stack>1&(prev_gcd.1.scorch&!buff.hot_streak.up&!action.scorch.executing|buff.blaster_master.remains<0.15)
actions.bm_combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.bm_combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max
actions.bm_combustion_phase+=/scorch
actions.bm_combustion_phase+=/call_action_list,name=trinkets
# Combustion phase prepares abilities with a delay, then launches into the Combustion sequence
actions.combustion_phase=lights_judgment,if=buff.combustion.down
actions.combustion_phase+=/call_action_list,name=bm_combustion_phase,if=azerite.blaster_master.enabled&talent.flame_on.enabled
actions.combustion_phase+=/rune_of_power,if=buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=(!azerite.blaster_master.enabled|!talent.flame_on.enabled)&((action.meteor.in_flight&action.meteor.in_flight_remains<=0.5)|!talent.meteor.enabled)&(buff.rune_of_power.up|!talent.rune_of_power.enabled)
actions.combustion_phase+=/potion
actions.combustion_phase+=/blood_fury
actions.combustion_phase+=/berserking
actions.combustion_phase+=/fireblood
actions.combustion_phase+=/ancestral_call
actions.combustion_phase+=/call_action_list,name=trinkets
actions.combustion_phase+=/flamestrike,if=((talent.flame_patch.enabled&active_enemies>2)|active_enemies>6)&buff.hot_streak.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.combustion.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=(!azerite.blaster_master.enabled|!talent.flame_on.enabled)&((buff.combustion.up&(buff.heating_up.react&!action.pyroblast.in_flight&!action.scorch.executing)|(action.scorch.execute_remains&buff.heating_up.down&buff.hot_streak.down&!action.pyroblast.in_flight)))
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.up
actions.combustion_phase+=/phoenix_flames
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase=rune_of_power
actions.rop_phase+=/flamestrike,if=((talent.flame_patch.enabled&active_enemies>1)|active_enemies>4)&buff.hot_streak.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=(cooldown.combustion.remains>0|firestarter.active&buff.rune_of_power.up)&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(action.phoenix_flames.charges>=1&talent.phoenix_flames.enabled)|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)|(talent.firestarter.enabled&firestarter.active)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&buff.rune_of_power.remains>cast_time
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=(cooldown.combustion.remains>0|firestarter.active&buff.rune_of_power.up)&(buff.heating_up.react&(target.health.pct>=30|!talent.searing_touch.enabled))
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=(cooldown.combustion.remains>0|firestarter.active&buff.rune_of_power.up)&talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.heating_up.react&!buff.hot_streak.react)
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.up&talent.searing_touch.enabled&target.health.pct<=30&(!talent.flame_patch.enabled|active_enemies=1)
actions.rop_phase+=/phoenix_flames,if=!prev_gcd.1.phoenix_flames&buff.heating_up.react
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/flamestrike,if=(talent.flame_patch.enabled&active_enemies>2)|active_enemies>5
actions.rop_phase+=/fireball
actions.standard_rotation=flamestrike,if=((talent.flame_patch.enabled&active_enemies>1&!firestarter.active)|active_enemies>4)&buff.hot_streak.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=(cooldown.combustion.remains>0&buff.rune_of_power.down|firestarter.active)&!talent.kindling.enabled&!variable.fire_blast_pooling&(((action.fireball.executing|action.pyroblast.executing)&(buff.heating_up.react|firestarter.active&!buff.hot_streak.react&!buff.heating_up.react))|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!action.pyroblast.in_flight&!action.fireball.in_flight))|(firestarter.active&(action.pyroblast.in_flight|action.fireball.in_flight)&!buff.heating_up.react&!buff.hot_streak.react))
actions.standard_rotation+=/fire_blast,if=talent.kindling.enabled&buff.heating_up.react&(cooldown.combustion.remains>full_recharge_time+2+talent.kindling.enabled|firestarter.remains>full_recharge_time|(!talent.rune_of_power.enabled|cooldown.rune_of_power.remains>target.time_to_die&action.rune_of_power.charges<1)&cooldown.combustion.remains>target.time_to_die)
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.up&talent.searing_touch.enabled&target.health.pct<=30&((talent.flame_patch.enabled&active_enemies=1&!firestarter.active)|(active_enemies<4&!talent.flame_patch.enabled))
actions.standard_rotation+=/phoenix_flames,if=(buff.heating_up.react|(!buff.hot_streak.react&(action.fire_blast.charges>0|talent.searing_touch.enabled&target.health.pct<=30)))&!variable.phoenix_pooling
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=(target.health.pct<=30&talent.searing_touch.enabled)|(azerite.preheat.enabled&debuff.preheat.down)
actions.standard_rotation+=/fireball
actions.standard_rotation+=/scorch
actions.trinkets=use_items
head=dread_gladiators_silk_cowl,id=161722,bonus_id=5289/1562/5128/4775,azerite_powers=13/15/461/493
neck=heart_of_azeroth,id=158075,bonus_id=4936/4929/4930,azerite_level=31
shoulders=squallshaper_mantle,id=158035,bonus_id=1562/5140/5382/4775,azerite_powers=13/15/459/168
back=dread_gladiators_cape,id=163732,bonus_id=5065/1552/4783/5128
chest=dread_gladiators_silk_raiment,id=161710,bonus_id=5112/5129/1562/4786,azerite_powers=86/21/497
wrists=wraps_of_everliving_fealty,id=158348,bonus_id=5007/4802/1542/4783,gems=40crit
hands=gloves_of_staunched_wounds,id=159253,bonus_id=5007/1542/4783
waist=7th_legionnaires_cord,id=163342,bonus_id=5126/1562/4786,addon=nitro_boosts
legs=7th_legionnaires_legwraps,id=163264,bonus_id=5126/1562/4786
feet=7th_legionnaires_slippers,id=163253,bonus_id=5126/1562/4786
finger1=seal_of_questionable_loyalties,id=158314,bonus_id=5008/1542/4783,enchant=37crit
finger2=rotscour_ring,id=160645,bonus_id=4799/1497/4783,enchant=37mastery
trinket1=azurethos_singed_plumage,id=161377,bonus_id=4798/1497/4784
trinket2=rotcrusted_voodoo_doll,id=159624,bonus_id=5007/4802/1552/4784,gems=40int
main_hand=aqmar_the_tidecaller,id=159646,bonus_id=5008/4802/1537/4786,gems=40crit,enchant=deadly_navigation
off_hand=dread_gladiators_reprieve,id=161696,bonus_id=5114/5128/1562/4786
# Gear Summary
# gear_ilvl=371.88
# gear_stamina=6090
# gear_intellect=4814
# gear_crit_rating=1056
# gear_haste_rating=1094
# gear_mastery_rating=588
# gear_versatility_rating=200
# gear_armor=1038