WORLD OF WARCRAFT

Тема: Разработчики Warcraft Rumble переработали PvP-режим в обновлении 11.1  (Прочитано 1598 раз)

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Wishko

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Для Warcraft Rumble вышло обновление 11.1, в котором авторы решили внести существенные изменения в PvP-режим и вместе с тем исправить различные неполадки.:cut:
  • Продолжительность PvP-матча сокращена с 3 мин. 30 сек. до 2 мин. Дополнительное время матча по-прежнему составляет 1 мин.
  • Лента наград Чести превращена в ленту наград Пути побед и теперь вместо очков Чести игроки получают Победные очки, что даются за участие в матчах вне зависимости от результата, никогда не отнимаются, даются в повышенном количестве за серию побед и сбрасываются по окончании сезона.
  • Очки Чести по-прежнему идут в учет, на теперь уже только для определения ранга Чести игрока, на основе которого в конце сезона игрок получает определенное место и связанные с ним награды. Ранги стали общими для игрока, а не раздельными для каждого лидера.
We've Reworked Player Versus Player!

We've reworked Player versus Player (PvP) and changed how rewards are earned, how Honor is calculated, match length, and more.

Victory Points

The Honor rewards will be changing to Victory Road rewards. All rewards will now be earned through accumulating Victory Points, instead of Honor.
  • Victory Points are earned upon completion of a PvP match, regardless of victory or defeat. Wins and win streaks will reward additional points. Victory Points will never be taken away due to a loss.
  • Victory Points will reset every season and can be earned again. Rewards may change each season.
Honor

Honor will continue to be tracked as it has been and will be used to place players into their Honor ranks.
  • At the end of each season, there will be a rank placement and associated rank rewards.
  • We've added new ranks including Top 1 and Top 100.
  • These new rankings will not be able to be tracked in game. We're hoping to include this in a future update. Ranks beyond 100 can still be tracked in game with the Honor rank system.
  • Honor rating has been simplified and is no longer calculated per Leader. All Leaders can contribute to Honor rating.
  • There is no longer matchmaking based on which Leader is chosen.
Match Length

We've shortened PvP match times from 3 minutes and 30 seconds to 2 minutes. Overtime will still be 1 minute.

Bug Fixes
  • Fixed issues that prevented players on PC and mobile from matching with each other for Raid, Siege, and PvP.
  • Fixed an issue with opening consecutive tome rewards. Players may see multiple notifications for unclaimed tomes after updating.
  • Fixed an issue where some players could not claim daily offers.
  • Fixed an issue that caused the Surrender option to be available in multiplayer game modes.
  • Fixed an issue that would cause Star Point Tomes to sometimes show empty options.
  • Fixed an issue causing an icon to show in the bottom left of the world map when using certain resolutions.
  • Anub'arak's scarabs should no longer stop spawning when multiple Anub'araks are on the map.
  • Fixed an issue where Anub'arak would spawn too many scarabs in Dungeons when using the Strange Dust Relic.
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