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Тема: Дополнения к тестовой версии обновления 1.35.0 для Warcraft III: Reforged на PTR  (Прочитано 3358 раз)

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Wishko

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Тестирование обновления 1.35.0 для Warcraft III: Reforged на PTR продолжается, и разработчики выпустили новую порцию исправлений и изменений. Они включают в себя дополнительные изменения баланса для существ и способностей основных игровых рас, а также различные исправления.:cut:

Warcraft III: Reforged PTR - Version 1.35.0

We’ve just updated the PTR with a new build.

Changelog

All updates are subject to further change. Please keep in mind that some of these changes are more experimental than others.

Balance

Altar Heroes
  • Gold cost reduced from 425 to 400 on all altar heroes.
Orc
  • Reverting Headhunter gold change from 160 back to 140.
  • Blademaster Mirror images damage increased from 10 to 25% of the Blademaster’s base damage.
  • Troll Batriders Liquid Fire no longer prevents repairs but now reduces the repair rate by 75%.
  • Great Hall build time reduced from 150 to 135 seconds.
  • Bladestorm cooldown reduced from 180 to 120 seconds.
Human
  • Siege Engine armor changed from heavy to medium.
  • Siege Engine damage reverted back from 22 to 44.
  • Spellbreaker armor increased from 2 to 3.
  • Blood Mage’s Siphon mana cost reverted from 20 back to 10.
  • Blacksmith cost reduced from 50 to 40 lumber.
  • Holy Light cooldown change reverted from 4 back to 5.
  • Animal War Training no longer has Castle requirement.
  • Staff of Sanctuary cost reduced from 250 to 200.
  • Orb of Fire damage from +7 to +10.
Night Elf
  • Druid of the Talon Crow Damage base damage reduced from 34 to 26.
  • Reverting immolation damage change from 15/20/25 back to 10/15/20.
Undead
  • Ghoul Frenzy change reverted no longer gives 30 HP bonus.
  • Lich Frost Nova Damage reduced from 50/100/150 to 45/90/135.
  • Haunted Goldmine build time increased from 100 to 120 seconds.
  • Death Knight’s animated dead corpses are no longer dispellable.
  • Obsidian Statue spirit touch mana restore reduced from 3 to 2.
Bugfixes
  • Fixed inconsistent data between Headhunters and Berserkers.
  • Fixed inconsistent data between Siege engine and its upgraded version.
  • Fixed inconsistent data between Peasants and Militia.
  • Fixed an issue where Disease Cloud was still using the old 90 duration instead of 75.
  • FIxed an issue where Anti-Magic-Shield changes were not being applied.
  • Fixed an issue with map selection and map folder states.
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